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19day

2005-04-04

A5 defeated… me

Filed under: Graphics, zygote — 19day @ 20:44:43

zygote

Some of you (the ones who read this page.. which I guess is…. me) may have been wondering where I’ve been. Well, been working non stop on my graphics final project, and it’s amazing how a blog can become not so much a blog, but a progress report on the graphics course, when people take graphics. Alas, I didn’t post blow-by-blow info on the project, pity, might have been good to break up to monotony. Anyway, it’s done, got the demo tomorrow. It’s quite bad actually, the game.. well, compared to what I had in my head.

You know your game is in trouble when the collision detection routine you had working ‘perfectly’ only the day before, suddenly lets enemy components travel outside the game universe.

Only wish I could detect that, then I’d have a woman’s voice say “this is an illegal exit, you must return to the game grid”, alas.

In that same theme, here is an amusing website, a list of things that might happen When you know your game is in trouble

I’ll post shots of my game later I guess.

Edit: Here is a thumbnail page of shots

Edit2: Here is the manual

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