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19day

2008-11-22

Three Dee

Filed under: Graphics — 19day @ 02:34:42

For some reason I was looking at some old renderings I had done. Some are okay, some are shite, but I’ve posted images before and thought, why not upload some of them to youtube and show them. And so I did, and so here they are.

This was from my eternally-on-hiatus game Asylum, this was the title screen which I had created some time before. My brother reads the first line from the poem that started it all, 191919. Moonlight bled off the store’s old copper roof and trickled down into the filthy street below.

This was the opening movie for the Asylum demo, where the ‘level’ consisted of mainly looking around the office room I had built for an ill-fated 191919 zine web interface.

One of the few movie-animated bits in the Asylum demo, a fridge door that opened and if you clicked it again, closed (the movie was combined into one for storage). Inside some Brio’s and a clockwork orange, why? why not.

The end animation of the demo, going down the drain. I spent forever on that bathroom and it still looks like crap.

A toy movie created for Asylum, when I was thinking of giving it a Phrenologic angle. Various screencaps of this animation indicated my mental state on my work MSN account for the first year of employment

This was a requested animation asset for someone’s editing demo project, they produced a commercial for Family Channel’s christmas lineup. I created this ending segway-logo thing. There was another bit to this that was just the f-circle logo getting snowed on, and then it would spin off the accumulated snow, and was meant as a watermark in the lower right corner during the commercial run. That animation appears to be lost to the ages.

Another request, this one for an animation for a school DVD. The hallway of lockers was supposed to be Matrix-like, which failed I think. Then it zoomed up on the marker-board where the menu options would appear, and then when chosen, fly through the back of the locker for lack of anything better to do.

This is an old demo video of Zygote. Camtasia capturing the video in Windows XP of the game running through Cygwin and being pretty crappy OpenGL code. So the sound breaks up pretty badly. Apologies to Katamari Damacy, and I left in the great production values at the end.

I have a few other video’s tucked away, but they can wait for another day

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