Second graphics assignment is done and marked. This one was a little less impressive visually, but all the work was in the math. We had to, given points, translate, rotate, scale, view, project them properly, and then draw the resultant 2d lines in the viewport… manually. Lots of matrix multiplication I can tell you.
Here’s a shot:
And here is the manual (due to who’s apparent ‘conversational language’ I lost a half mark) here
Finished my first real graphics assignment… spent so much time in the lab… utter waste though, did all this extra crap, and it’s not worth anything mark-wise, but I hope the experience is worth something in the end.
Here is a picture:
You might think this is a 3d version of tetris… it is not, check the window name… this is Tetrominoes… legally distinct
Yeah, we had to do this game for A1. A2 looks less visually exciting, but I’m sure it will raise the bar in the utter-futility factor.
Addendum: Here is the manual for interested parties.